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Nerusfendi
Jul 11, 2026 · EN
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Every country in CoinRepublik keeps a treasury, and most of us never stop to look at what is actually sitting inside it. I finally did, for Ukraine, and it surprised me. A state budget is not just a pile of cash. It holds three different things side by side: your national currency, gold, and raw materials. The currency and the gold arrive from sale taxes and salary taxes. The raw materials arrive because the production tax is paid in kind, so every time your citizens mine or harvest, a slice of the real goods drops into the national warehouse. Energy products like food, clothes and jewelry never go there, but iron, wood, oil, cement and the rest pile up quietly, doing absolutely nothing.
That last part bothered me. A treasury full of raw materials is a treasury full of frozen value. You cannot pay a bonus with a stack of oak. You cannot fund an army with cement sitting in a government shed. So how do you turn all of it into something the country can actually spend? There is a law for exactly that, and I am convinced it is one of the most underused tools in the whole political system.
It is called Sell State Resources. When it passes, the country takes everything its budget is holding and puts it up for sale on the market, the same market you and I trade on every single day. It does not dump the goods at a throwaway price either. Each resource is listed at the cheapest real price that is already on that market, so the state just becomes one more seller in the order book, standing in line next to the rest of us. Nothing gets undercut, nothing crashes. And if something does not sell, it is not lost: after about a week the unsold orders are pulled back and the goods return to the treasury, ready to try again later.
When you propose it, you choose where to sell. Global means you sell for gold on the worldwide market. Local means you sell for your own national currency, and that option only exists if your country actually has its own currency. It is a real decision, not a formality. Gold is universal and liquid and useful everywhere, while currency keeps the value at home and is exactly what your budget pays its bonuses in. Pick the one your country needs more of right now.
Here is the catch, and it is the part every newer player should understand before they get excited: you cannot just do this on your own. Laws are proposed and then voted, and only premium citizens can propose anything at all. Free players can read and vote, but they cannot put a law on the table. Your membership tier even decides how many proposals you get per day: Bronze gives you one, Silver two, Gold five, VIP ten. I am on Silver, so I get two shots a day, and honestly that is plenty, because putting a law on the table is the easy half. Getting it to pass is the hard half.
This is where reality hits you in the face. When you propose a law, your countrymen vote on it for twenty four hours. Voting is not one person one vote. Your power equals the population of your town, so a player with seventy citizens votes with a weight of seventy, a player with twenty five votes with twenty five, and if your town has fewer than twenty five citizens you cannot vote at all. To pass, a law needs two things at the same moment: at least ten different citizens must vote, and the YES side must hold at least fifty one percent of all the voting power that was cast.
Read that first condition again, slowly, because it is the wall that stops most laws dead. Ten different citizens. If only nine people vote, your law is rejected, even if all nine screamed YES, even if they command thousands of population between them. I have watched a proposal of mine die not because a single person was against it, but because my country simply could not put ten voters in front of it inside one day. In a game where plenty of nations run on a handful of active players, ten is a genuine mountain. That is why passing anything at all feels like herding cats, and why the countries that actually get things done are the ones that talk to each other before the vote, not during it.
There is one shortcut, and it belongs to VIP members. If a VIP proposes a law and fewer than ten people bother to vote, it passes automatically anyway, as long as the handful who did vote do not reject it. A VIP can also instantly approve or veto a single law in their own country once every seven days, settling it on the spot without waiting out the clock or reaching the quorum at all. The rest of us do not get that luxury. We have to earn our ten voters the honest way, one conversation at a time. It is probably the single biggest practical difference the top tier actually buys you.
A couple more things are worth knowing before you rush off. If your law passes and changes something, that same thing is locked from any new change for thirty days, so you cannot flip it back and forth. If your proposal is rejected instead, the lock is only five days, which means you can regroup, round up your people, and try again fairly soon. Plan your proposals around those two windows and you will waste far fewer attempts.
So here is my honest pitch to every governor and every active citizen reading this. Go and look at your treasury. If it is stuffed with raw materials that you will never personally use, that is your country leaving real money on the table for no reason. Rally ten of your countrymen, propose Sell State Resources, and turn that frozen warehouse into gold or currency your nation can actually put to work on bonuses, on defense, on whatever you are fighting for. The mechanic is already built and it is fair to everyone. The only thing missing is ten people willing to show up and vote. Be the one who gets them there.