Comments (4)

I was actually planning to write an article about this exact topic myself. It's great to see the community noticing the same early-game bottlenecks and sharing practical solutions. Chicken meat really becomes a limiting resource surprisingly fast, and I had a very similar experience. Thanks for putting all the numbers together and explaining why expanding Farms can be such a smart investment early on.

Excellent post! 👏 I loved how you highlighted the importance of Chicken Meat and Clay as key resources in the early stages of the game. The explanation is clear, practical, and very useful for those just starting out in CoinRepublik. I especially appreciate: a. The way you detailed the consumption of chicken meat in different processes (recruiting workers, training professionals, demolishing buildings). b. The strategic advice of building more farms and clay pits to balance production from the start. c. The warning about the storage limit, which is often overlooked but is essential to avoid losing resources.
Дякую за чітку стратегію! Ідея будувати додаткові ферми замість модернізації однієї на старті — це справді game-changer. Часто новачки (як і я) одразу шукають апгрейди, а не збільшують потужності. Порада щодо глини теж дуже доречна, адже дороги часто стають 'вузьким місцем'. Тепер знаю, на чому зосередитися в перші години гри.

Clay: As long as building roads are concerned, clay is one product you can't afford to play with. Clay pit building houses your clay production amongst other products. it produces 100 clay per hour which barley will not be enough to help you start up about 2 road upgrade simultaneously. There are other products within the production buildings that requires certain amount of clay before they can be produced. Also, upgrading your buildings requires about 75 clay to be started. Hence, i had to build up to 2 additional clay pit to be able to meet up with the demand that my town required at the initial stage, but before building the second pit, i will advise that you upgrade the default pit to be able to diversify your production a bit.