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Countries in CoinRepublik are run by players, who have the power to propose and modify laws. Only premium citizens can propose new laws. A tax or bonus law changes its target by a percent of its current value: a single law may raise it by up to 100% or lower it by up to 50%, and the system computes the resulting value—taxes stay whole percentages (capped at 25%) and bonuses are kept to a maximum of 4 decimals. Three treasury laws act on the state budget itself rather than on a rate, all at the live market rate and with no fee: one converts up to 100% of the budget's gold into national currency, another converts up to 1% of the budget's national currency into gold per day, and a third sells every foreign national currency the treasury holds for gold. That last one is a different law from selling the country's own currency: it carries no percentage cap and no daily cooldown, because a state can always raise more of its own money by taxing its citizens while foreign money is finite war spoils it cannot print. It is offered only while the treasury actually holds foreign currency. When a new law is proposed, citizens vote on it for 24 hours. Voting power is not equal and depends on the population of each player's town—e.g., a player with 70 citizens has a voting power of 70, while a town with 25 citizens has a voting power of 25—and every citizen whose account is at least one week old is eligible to vote, whatever their level, town size or membership. For a normal law to pass, at least 10 different citizens must vote and the YES side must end up holding more voting power than the NO side. There is no percentage to reach: a lead of a single point is enough, and if the two sides finish exactly level the law does not pass. If fewer than 10 citizens vote, the law is rejected—unless the proposer is a VIP member, in which case the law passes automatically even with no votes, unless the citizens who did vote reject it. Once a tax or bonus is actually changed by an approved law, that same target is locked from any new change for 30 days; if a proposal is rejected instead, the target is locked for only 5 days before it can be proposed again. This system ensures that player influence is proportional to their population, creating a balanced political structure. In addition, VIP members hold one special executive power: a VIP may instantly approve or veto a single law that is currently in voting in their own country, settling it immediately — without waiting out the 24-hour vote or reaching the 10-voter quorum — but only once every 7 days, after which the power recharges. This is the only exception; every other rule above, including the quorum, stays exactly the same.

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Sell State Resources

Sell all state budget resources on the global market at market price

Proposed by BRfirenext · 2 months

Rejected

"O estado precisa de ouro mas os recursos estão presos dentro do orçamento. Vamos vender os recursos que estão presos no estado e depois investir em outras coisas. Tentaremos tambem equilibrar os impostos com os ganhos de algumas pessoas."

100% (91 pts) 0% (0 pts)
Approval needs more YES points than NO — a single point decides it
Yes Votes
2
Yes Points
91
No Votes
0
No Points
0
Participation 2 / 10 voters
A law needs at least 10 voters, and then more YES points than NO, or it is rejected.
Rejected
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BRfirenext2 months

Se vendermos os recursos que estão presos, nós teremos mais dinheiro para investir em outras coisas e tambem teremos dinheiro para investir em exercito, os outros paises estão se organizando e não podemos ficar para tras, vou tentar aprovar uma lei por dia pois eu sou premium mas preciso que vocês me ajudem nas votações.

BRfirenext2 months

Por favor quero que me deem sugestões de leis para aprovar, mas so posso propor uma lei por dia, e peço que sejam ativos pois isso lhes dão 50 de energia + 0,001 de ouro por voto, então ja é uma boa ajuda por dia.

BRyeethernal2 months

Concordo plenamente, mas devemos tomar cuidado com valores muito altos, porque o jogo ainda é novo e a demanda ainda é um pouco elevada, os constates ajustes do mercado mostram que a tendência é que o valor dos produtos continuem a cair, não tenho ideia da possibilidade de mudança de valor uma vez que produtos já estão listados no mercado, a Romania por exemplo, tem toneladas de galinha no mercado que não vendem há algum tempo devido ao preço do frango ter caído em relação à oferta deles; Porém, como já votei, e estou totalmente seguro disso, fazer a venda do nosso estoque é a melhor opção.

BRlucacoutinho2 months

Posso ajudar sempre que precisar, apesar de ser novato sou bastante ativo, estou estudando o jogo ainda.

BRyeethernal2 months

posso dizer o mesmo, não há muitos brasileiros ativos ainda, e os poucos que têm, estão em processo de aprendizado, contato que compartilhemos conhecimento, dará tudo certo

BRfirenext2 months

Eu estou apenas seguindo o que os outros jogadores mais experientes estão fazendo, acho mais correto vender o estoque e conseguir fundos para o país, e depois vemos o que podemos fazer.