Help

Countries in CoinRepublik are run by players, who have the power to propose and modify laws. Only premium citizens can propose new laws. A tax or bonus law changes its target by a percent of its current value: a single law may raise it by up to 100% or lower it by up to 50%, and the system computes the resulting value—taxes stay whole percentages (capped at 25%) and bonuses are kept to a maximum of 4 decimals. Two treasury laws let a country move its state budget between gold and its national currency at the live market rate, with no fee: one converts up to 100% of the budget's gold into national currency, and the other converts up to 1% of the budget's national currency into gold per day. When a new law is proposed, citizens vote on it for 24 hours. Voting power is not equal and depends on the population of each player's town—e.g., a player with 70 citizens has a voting power of 70, while a town with 25 citizens has a voting power of 25—and only players with at least 25 citizens in their town are eligible to vote. For a normal law to pass, at least 10 different citizens must vote and the YES side must hold at least 51% of the voting power cast. If fewer than 10 citizens vote, the law is rejected—unless the proposer is a VIP member, in which case the law passes automatically even with no votes, unless the citizens who did vote reject it. Once a tax or bonus is actually changed by an approved law, that same target is locked from any new change for 30 days; if a proposal is rejected instead, the target is locked for only 5 days before it can be proposed again. This system ensures that player influence is proportional to their population, creating a balanced political structure. In addition, VIP members hold one special executive power: a VIP may instantly approve or veto a single law that is currently in voting in their own country, settling it immediately — without waiting out the 24-hour vote or reaching the 10-voter quorum — but only once every 7 days, after which the power recharges. This is the only exception; every other rule above, including the quorum, stays exactly the same.

Laws

You must be logged in to propose a law.
You can't vote yet — your town needs at least 25 population to vote.

Change Tax

Production tax: 10% 5%

Proposed by Dutton · 12 hours

Voting

"Sa injumatatim aceasta taxa pentru o perioada de timp. Unele resurse necesare dezvoltarii orasului au ajuns foarte scumpe. Bugetul tarii poate functiona si cu 5% taxe daca pe piata resursele se vand la acest pret"

What this means

Production tax is a percentage taken from gold and raw materials at the moment they are collected from a building. It is paid in kind (the same gold or raw material that was produced) and goes to the state budget of the producer's country. Manufactured and energy products are not taxed.

This proposal: 10% 5% (a decrease)
Higher

Raising it fills the state budget with more gold and raw materials, but producers keep less of what they make, which can discourage production.

Lower

Lowering it lets producers keep more of their output and can encourage production, while the state budget collects less gold and raw materials.

This is a neutral explanation to help you decide — it doesn't favor either side.

100% (646 pts) 0% (0 pts)
Approval needs 51% of voting power
Yes Votes
6
Yes Points
646
No Votes
0
No Points
0
Participation 6 / 10 voters
A law needs at least 10 voters and 51% approval, or it is rejected.
12 hours left
Not eligible to vote
Log in to join the discussion.
Dutton3 hours

Vad ca mai nou legile sunt facute pentru 3 utilizatori. Asta e o mare nedreptate pentru toti cei care baga resurse la bugetul statului. Ori faceti legile sa beneficiem toti ori ne mutam in tari private.