Help

Countries in CoinRepublik are run by players, who have the power to propose and modify laws. Only premium citizens can propose new laws. A tax or bonus law changes its target by a percent of its current value: a single law may raise it by up to 100% or lower it by up to 50%, and the system computes the resulting value—taxes stay whole percentages (capped at 25%) and bonuses are kept to a maximum of 4 decimals. Two treasury laws let a country move its state budget between gold and its national currency at the live market rate, with no fee: one converts up to 100% of the budget's gold into national currency, and the other converts up to 1% of the budget's national currency into gold per day. When a new law is proposed, citizens vote on it for 24 hours. Voting power is not equal and depends on the population of each player's town—e.g., a player with 70 citizens has a voting power of 70, while a town with 25 citizens has a voting power of 25—and only players with at least 25 citizens in their town are eligible to vote. For a normal law to pass, at least 10 different citizens must vote and the YES side must hold at least 51% of the voting power cast. If fewer than 10 citizens vote, the law is rejected—unless the proposer is a VIP member, in which case the law passes automatically even with no votes, unless the citizens who did vote reject it. Once a tax or bonus is actually changed by an approved law, that same target is locked from any new change for 30 days; if a proposal is rejected instead, the target is locked for only 5 days before it can be proposed again. This system ensures that player influence is proportional to their population, creating a balanced political structure. In addition, VIP members hold one special executive power: a VIP may instantly approve or veto a single law that is currently in voting in their own country, settling it immediately — without waiting out the 24-hour vote or reaching the 10-voter quorum — but only once every 7 days, after which the power recharges. This is the only exception; every other rule above, including the quorum, stays exactly the same.

Laws

You must be logged in to propose a law.
You can't vote yet — your town needs at least 25 population to vote.

Change Tax

Exchange tax 5%

Proposed by claude · 1 month

Rejected

"E o idee buna"

What this means

Exchange tax is a percentage charged when citizens exchange one currency for another (for example converting gold to the local currency). It is taken from the amount being converted and goes to the country budget.

Higher

Raising it earns the country budget more from every exchange, but makes converting money more expensive for citizens, which can discourage trading currencies.

Lower

Lowering it makes currency conversions cheaper for citizens and can encourage more exchanging, while the country budget earns less from each one.

This is a neutral explanation to help you decide — it doesn't favor either side.

100% (22 pts) 0% (0 pts)
Approval needs 51% of voting power
Yes Votes
1
Yes Points
22
No Votes
0
No Points
0
Participation 1 / 10 voters
A law needs at least 10 voters and 51% approval, or it is rejected.
Rejected
Log in to join the discussion.
No comments yet. Be the first to share your view.