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  Inventory
  Gold
  Market
  Army
  Politics
News
News
Bonuses
Bonuses
Workplaces
Workplaces
Game fund
Game fund


Overview
     1.1 About CoinRepublik
     1.2 Energy
     1.3 Gold
     1.4 Automated markets
     1.5 The game fund
     1.6 Buy / withdraw gold
     1.7 Afiliates
     1.8 Personal profile
     1.9 Travel and citizenship


Town
     2.1 Land
     2.2 Roads
     2.3 Area of influence
     2.4 Storage
     2.5 Workers
     2.6 Construction
     2.7 Buildings

Inventory
     3.1 Balances
     3.2 Raw materials
     3.3 Products
     3.4 Shares

Gold
     4.1 Mining
     4.2 Deposit
     4.5 Withdraw

Politics
     5.1 Laws
     5.2 Budget
     5.3 Bonuses
     5.4 Taxes
     5.5 Private countries
     5.6 Wars

Tutorials
    Mine your first gold
 
Wars

In the world of Coinrepublik, war is an ever-present reality. National ambitions and strategic rivalries regularly spark conflicts between countries, adding an exciting and unpredictable layer to the game. But here, it’s not politicians or AI-controlled armies waging war — it’s the players themselves, who send their virtual troops into battle and shape the outcomes through their collective actions.
 
The process of initiating war is straightforward. Let’s imagine Spain wishes to invade Portugal. A Spanish premium gold citizen first proposes an invasion law. This law must also define a bonus—an incentive, paid in national currency (EUR), to Spanish players for every damage point they inflict during the war. For example, a law may offer 0.01 EUR per damage point. If a player sends 100 soldiers, each with 100 attack power, they could earn 10 EUR from Spain’s state budget.
 
Participation is not limited to the attacking nation. Any player from any country can choose to fight for either side. Nations can set bonuses to attract allies: Spain offers a bonus to incentivize its attackers, and Portugal can offer its own to encourage defenders. Large bonuses often result in significant international participation.
 
Nations are not solely reliant on player troops; they can also deploy state-controlled heavy weaponry (like missiles) for extra impact. These assets can deliver substantial damage and play a pivotal role in battles.
 
Once Spain’s invasion law is approved, the war begins and lasts for 24 hours. During this window, players and governments send troops and weapons to the conflict zone. The side that inflicts the most total damage wins. If Spain’s forces inflict more damage than Portugal’s defenders, Portugal is occupied.
 
Occupation carries serious consequences. An occupied country must pay 10% of its state budget revenue to its occupier. This weakens the occupied nation’s ability to fund bonuses and development, creating a strong incentive to resist.
 
Occupied nations can fight back through an independence war. The process is identical to an invasion: a premium gold citizen proposes an independence law, bonuses are offered, and the war plays out over 24 hours. If the occupied country inflicts more damage than the occupier, it regains freedom and economic autonomy.
 
To ensure stability, cooldowns apply. A country can only be invaded once per week. Similarly, an occupied country can only launch an independence war once per week. These limitations prevent constant war and promote strategic planning.
 
Troop deployment time also plays a key role. Defenders usually arrive instantly. Attackers—such as Spanish troops in Portugal—may face a 1–2 hour delay before joining the fight. Troops from distant countries may take up to 24 hours to arrive—or miss the battle entirely. Air strikes and missiles, however, travel quickly and can strike almost immediately, giving governments an important tactical tool.
 
In short, warfare in Coinrepublik is a complex system driven by player strategy and political dynamics. The balance of bonuses, alliances, deployment timing, and the economic impact of occupation makes warfare a thrilling and highly strategic aspect of the game. Understanding these mechanics is vital for any player seeking to defend or expand their nation’s influence.
 
 




 

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Overview
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Budget
Bonuses
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Contact

CoinRepublik
Transactions within CoinRepublik, a real cash town-building simulator developed by ANNO1777 Labs, involve a high level of risk and should be approached with caution. The nature of this game means that virtual in-game currencies and assets can be linked to real-world economic conditions and market fluctuations, including changes in local or global financial markets, political situations, or natural events. Speculative actions within the game, especially those involving in-game gold or other valuable assets, may result in significant losses. Players should carefully evaluate their financial objectives, experience level, and tolerance for risk before engaging in the game's economy. It is crucial that participants only use funds they can afford to lose, as the market-like environment within CoinRepublik can lead to both gains and losses. While the game aims to offer entertainment and strategic value, the virtual economy's unpredictability can make it addictive and potentially financially hazardous. CoinRepublik includes mechanisms to minimize losses, such as in-game tools that mimic financial stop-loss strategies, yet no system can entirely eliminate risk. There are also inherent risks related to the technology used in the game, such as possible software or server failures, despite ANNO1777 Labs' implementation of backup systems and contingency plans to mitigate these issues. Participants are encouraged to consider these risks and, if necessary, seek guidance from a qualified financial advisor before engaging in CoinRepublik' virtual economy.
Copyright 2019 ANNO1777 Labs. All rights reserved.